Crysis

Publisher: Electronic Arts

We tested the game using the 64-bit executable under and DirectX 10 with the 1.21 patch applied. We used a custom time demo recorded on the Harbour map which is more representative of gameplay than the built-in benchmark that renders things much faster than you're going to experience in game.

For our testing, we set all the settings to High. Because of how intense the game is, we tested with 2x anti-aliasing, but with anisotropic filtering disabled, and at a resolution of 1,680 x 1,050. There is currently no support for anisotropic filtering in the game, but you can still force it from the driver control panel.

Crysis

1680x1050 2xAA 0xAF, All High Settings, Radeon HD 5870

  • Asus P7P55-M
  • Biostar TP55
  • ASRock H55M Pro
  • Gigabyte GA-P55M-UD2
  • Asus P7H57D-V Evo
  • Gigabyte GA-H55M-UD2H
  • ASRock P55M Pro
    • 51
    • 29
    • 51
    • 27
    • 49
    • 26
    • 50
    • 25
    • 50
    • 25
    • 50
    • 25
    • 51
    • 22
0
10
20
30
40
50
Frames Per Second - higher is better
  • Average
  • Minimum

Crysis (OC)

1680x1050 2xAA 0xAF, All High Settings, Radeon HD 5870

  • Biostar TP55
  • Asus P7H57D-V Evo
  • Gigabyte GA-P55M-UD2
  • Gigabyte GA-H55M-UD2H
  • ASRock P55M Pro
  • Asus P7P55-M
  • ASRock H55M Pro
    • 59
    • 37
    • 54
    • 34
    • 60
    • 33
    • 54
    • 33
    • 58
    • 33
    • 58
    • 32
    • 49
    • 26
0
10
20
30
40
50
60
Frames Per Second - higher is better
  • Average
  • Minimum

See the Performance Analysis page for discussion of this graph.
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